The Terror Heavy Dreadnought provides the Aotrs navy with its heaviest ship of the line. It took the successful formula of the Midnight and scaled it up, with an emphasis on heavy weapons.
The Terror, despite being close to twice the mass of the Midnight, matches the original Midnight’s manoeuvre profile exactly: 9mc acceleration and 100 MEUs manoeuvrability. It has more protection, with 9650TXq-rated shields and an Armour Integrity Capacity of 3970Txq, but this is only relatively about 25% more shields and 33% more AIC than the Midnight. This is somewhat illustrative of the problems with larger vessels – while it is typically easier to layer on more armour and shields (and the surface area to volume ratio is better), engine mass becomes disproportionally larger.
The Terror, however, used most if it’s mass on weapons systems.
The primary weapon systems are the same pair of Class 30 warhead launchers carried by the Midnight. The missile load is also identical: 80 RZ-3A Razers, 40 PV-2C Pulverisers, 50 HE-2B Hecatoncheire and 48 Slaughterer torpedoes and 12 IM-2 Impairer warheads.
The Terror also possesses the dorsal energy beam turret system as the Midnight. It has a more extensive array of coldbeam turrets, however, with a total output of 5220TXq, three times that of the Midnight’s.
In addition to a point-ECM array, the Terror has both standard cold-beam point defence (totalling 6075TXq output) with engagement spheres of 2.15Ym³, but several interdiction-range systems as well, for another 2145TXq output at an engagement sphere of 17Ym³.
There are relatively few Terrors in service, and the majority are deployed in full combat fleets, where they can maximise the use of their firepower.
However, there is at least one incident on record where a Terror was used independently. In 2342, the son of a Terran billionaire funded a group of would-be do-gooders and outfitted himself and his flunkies with a sizable fleet. This group, after several misadventures around the galaxy, decided to begin raiding Aotrs space, operating with the belief that merely being in Aotrs space legitimised murdering (and worse) their crews and passengers – and then broadcasting their behaviour of the galactic media. While roundly condemned by even most of the Aotrs enemies for their atrocities, they had a strong following in the Herosine Empire.
Through the influence of the son, the raiders had acquired several cloaking devices (believed to be experimental versions of likely Strayvian Empire origin left over from the fall of the Empire). These were sufficient against Aotrs merchant shipping and made tracking the raiders before they caused more damage difficult. (It was not a case of “if” but “when.”)
After only three such raids, the Aotrs had nonetheless managed to localise the area they were operating in and covert ops was able to track down how the raiders had parsed Aotrs convoy routes. Instead of committing additional Aotrs resources (such as large numbers of fleets to hunt them down), Lord Death Despoil elected to have the Aotrs High Command personally attend to the problem. Lord Foul Skream used the raider’s own channels (posing as a disaffected supporter of the group’s galactic net disgraces) to leak that a valuable military convoy was to travel through the region, with a minimal guard, with a change-over point in which the convoy guard of a single Midnight.
When the pirates arrived to attack the convoy, they dropped out of hyperspace without proper recon (as expected) and found, not a single Midnight, but the Terror class LSS Shattering Cold. The Terror’s firepower assured that
the most dangerous element of the pirate fleet – a battleship, which could have posed a threat to a Midnight – was crippled in the first salvo, and subsequent mopping up operating was expedient. For a rare occasion, the announcement by the Aotrs that the problem had been “deal” with met with a grim satisfaction even among the Good-aligned powers.
Product Information:
Range: Army Of The Red Spear
Race / Species: Undead
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